Interaction research / Foundation complete
Gaze Glide
A local interaction-runtime foundation with deterministic replay, signal contracts and synthetic interface demos.

Project interface captured from the supplied source running locally.
The problem
Assistive interaction needs a predictable foundation that separates perception, decisions and actions while preserving a useful debugging record.
What the build includes
- Typed signal and intent contracts
- Bounded pipeline scheduling and virtual clocks
- Session recording and deterministic replay
- Synthetic developer console and kiosk demo
- Desktop overlay implementation
Scope & availability
This edition completes the platform foundation. The demos use synthetic signals. Camera perception, gaze estimation, calibration and real cursor control are future phases.